These bonuses are from items/passives and are multiplied by 50% so the tooltips tend to be misleading and overstating their value. Critical Heal Bonus: Average bonus healing when you get a critical heal.Healing Skill: Additional healing granted as a Healing Skill as a % of Base Healing Granted by items like the Serpentis earrings and the Yny healing ring and some potions (like the honor potion).Healing Power: Main stat affecting your healing and pretty much only available on your primary weapon and off-hand weapon (when max geared for Healing, ~70% or more of your overall healing comes from your main weapon).Note that none of the above is to denigrate the value that Hybrid-Healers and/or Song-Crafters add to a raid/group and all are welcome to be discussed in this thread. Though this guide is focused on Primary Healers much of it is leverage-able by Hybrid or Song-Crafter classes when they are focused on Healing verses whatever else they can do. Bottom line is that, in content where a Vitalism+Auramancy Primary Healer build struggles to fulfill their Healing duties, a non-Auramancy build will not be able to full-fill the Primary Healer role (assuming same gear, etc). This guide is focused on Primary Healers who can fulfill the Healer role in the hardest content &/or biggest burst &/or time sensitive situations without dying too easily. The following links include comments on the relative healing output and speed of Primary Healers (those with Vitalism+Auramancy) compared to Hybrid Healers like CareTakers, Confessors, Paladins, TombWardens etc (who have Vitalism &/ SongCraft but not Auramancy): Question: What skill sets are required for a character to be a 'Main Healer'? Quite simply, any character using Vitalism along with Auramancy has the potential to be a 'Main Healer'. That being said nothing in here is sacrosanct and I am willing to try to incorporate differing opinions and/or schools of thought and will break them out as "Conventional Wisdom" and "Un-conventional Wisdom" when needed so please discuss any/all ideas in the thread. In general as editor of this guide I want to keep this guide applicable to the broader group of Healers (especially new ones). Everyone is welcome to discuss Hybrid/Secondary/Self healers in the thread but please help keep this guide focused on 'Main Healers'.įrom reading & following multiple Healing threads it is clear that there are very deep convictions on wrong/right ways to do things from different folk with different perspectives/experiences. If you wish to create a 'Hybrid Healer', 'secondary healer' or a 'self sufficient healing character' you can use things from this guide and apply them to your own build(s) when you are in healing mode but please understand that this guide is focused on 'Main Healers'. Introduction: The following guide attempts to include everything needed for any player wanting to make their character a 'Main Healer' or 'Primary Healer' in Archeage. To make the game funner and easier for all. Hoping this helps people become better and understand the game from healing POV. If you wish for me to add a skill build under a specific spec that you want shared you can DM me and I will give you credit next to the build link. Has a combined knowledge of lots of people from 2017 and before regarding healing, I had to remove all the links to builds for the sole reason that it links to archeagedatabase and that site is no longer working. Guide taken from previous post thats lost to time.
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